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External vs Internal: how the two approaches differ
Where the code runs, how features, performance and requirements differ. A comparison without the myth that either approach is completely safe.
Read storyESP vs radar: differences and what to check
On-screen labels, a minimap and web radar are different display methods. Understand the terms and what to ask about a product.
Read storyWindows compatibility: what to check before buying
OS version and build, processor, game client and additional requirements: a step-by-step check without unnecessary system changes.
Read storyHow to evaluate a product video: six checks
Date, game version, actual interface and recording conditions. What a video establishes and what it cannot prove.
Read storyDullwave: seven new products in the catalog
Fortnite, Apex, DayZ, Call of Duty, Rust, ARC Raiders and WARDOGS. Meet the lineup, access periods and launch guides.
Read storyFortnite: what to check before buying
Windows version, ESP features, access period and guide: a short walkthrough of a product page.
Read storyDayZ: from product selection to first launch
Game client, requirements and where to find the guide. What to prepare and where to report an error.
Read storyCall of Duty: game client and compatibility
Steam, Battle.net or Xbox: why the exact platform and product requirements matter.
Read storyKeys and access periods: getting your order right
What to check in a plan, where to find your purchase and what support needs.
Read storyNot launching? What to send to support
Five useful details instead of “not working”: help support understand your issue faster.
Read storyNews in your feed.
Product announcements and store news on our Telegram channel.